Ako ste ljubitelj avantura vjerujemo kako ste prepoznali spomenuti studio iz naslova. Možda ste se pri tome pitali: “Je li ta nova igra zapravo novi nastavak popularnog serijala Broken Sword?”. Odgovor je pak neodređen, možda jest, a možda i nije. Čudno za vijest i najavu nove igre pitate se? Postoji valjani razlozi.
Naime, nova službena obavijest koju smo dobili o Revolution Softwarea zapravo je ponuda Charlesa Cecila, suosnivača studija i cijenjenog dizajnera videoigara, poslana nama igračima – konkretno onima dubokog džepa spremnima novčano pomoći u akciji prikupljanja sredstava za katedralu u Yorku odnosno St Peter’s Cathedral poznatiju pod nazivom York Minster. Ponuda je zapravo poziv na nadmetanje u kojem pobjednik, iliti onaj koji najviše uplati te posredno i donira, dobije od Revolution Softwarea nagradu da ga se “ovjekovječi kao lik u njihovoj sljedećoj avanturističkoj igri“. Po riječima Charlesa, katedrala mu je već dugo velika inspiracija u izradi igara, također i dio razloga zašto se preselio u York sa svojom ženom Noirin Carmody, također dizajnericom videoigara i suosnivačicom studija Revolution Software. Imali smo sreću Charlesa i Noirin bolje upoznati te kroz dugosatne razgovore i sami se uvjeriti u njihovu opčinjenost kulturama svijeta, tehnologiji i općenito životu, pa umjesto da vam prepričavamo razloge zašto se Charles rado odazvao molbi za pomoć i zašto je studio ponudio ovakvo nadmetanje, radije ćemo prenijeti cijeli email u izvornom obliku:
It was 1986, and I was working at Artic Computing in East Yorkshire, the publisher for which I wrote my early text adventures. A friend had moved to York and invited me to visit.
We walked up the Shambles, a mediaeval street with overhanging timber framed buildings dating back to the 14th century.
I walked past the magnificent St Peter’s Cathedral, better known as York Minster, and was in awe of how much history this building must have seen, all the way back to Roman times. Guy Fawkes, famously hanged, drawn, and quartered for attempting to blow up Parliament in 1605, was born next to the Minster – at which point it would have already been over a thousand years old…
In 1990, inspired by the city’s rich history, Noirin and I decided to move up here from London, having just founded a new development company – Revolution Software, of course.
Throughout my 32 years living in York, I have walked past the York Minster most days, and each time I look up in awe. The spires that gently parallax against the towering buttresses. The intricate details carved into the terrifying gargoyles.
But, in particular, at the 600 year old Great East Window – the largest single stained glass window in the world. Before the printing press was invented, and long before the common person could read, the window told, and still tells, powerful stories through stained glass. This was multimedia storytelling for the mediaeval citizens.
York Minster, and especially its Great East Window, has been hugely inspirational to me, particularly in dreaming up Broken Sword games.
So when we were recently asked to support the Minster’s fundraising drive, I was keen to participate. Therefore we’re extremely excited to announce that Revolution Software is offering a unique prize:
To be immortalised as a character in our next adventure game
BID TO BE IN OUR NEXT GAME
(And while we can’t promise anything, should our next adventure game not be a Broken Sword game, you can reserve this prize until we eventually make a 6th! – this isn’t an announcement 🙂 )
York Minster is really special to me, and I look forward to ensuring that I, and all who visit York, can continue to pass its beautiful stained glass window and look up in awe.
With thanks and best wishes,
Charles Cecil