Star Wars Jedi: Fallen Order, nova odlična akcijska avantura razvojnog studija Respawn Entertainment i izdavača Electronic Arts na tržište je izašla prije tjedan i pol dana. Iako se kritičari i fanovi generalno slažu da je ovo jedna od najboljih singleplayer Star Wars igara unazad dugo godina (uključujući i nas, što možete saznati u našoj dvanaestominutnoj video recenziji objavljenoj putem Rebootovog YouTube kanala), nemoguće je ne primijetiti kako igra pati od brojnih tehničkih teškoća, nedostataka i bugova.

Nakon prošlotjednog patcha 1.03 koji je ispravio (relativno) malo toga, sinoć (ponedjeljak, 25. studenog) u večernjim satima po našem vremenu stigao je još jedan patch pod brojem 1.04, koji je ovoga puta ispravio puno više grešaka, iako su najveći tehnički problemi poput konstantnog trzanja i problema s performansama igre ostali neriješeni.

Najveća količina grešaka ispravljena je na planetu zvanom Dathomir, na kojemu su brojni igrači zapeli te nisu bili u mogućnosti nastaviti igru zbog upadanja u određenu rupu bez otključavanja sposobnosti dvostrukog skoka, zbog čega su, posljedično, bili prisiljeni krenuti igru iz početka. Među novim ispravcima bugova našla su se i vizualna poboljšanja za prikaz količine sile, uklonjeni su bugovi pri kojima bi, primjerice, mali slatki droid kompanjon BD-1 greškom nestao te čitav niz bugova pri kojima bi protagonist ili određeni (za misije i napredak) važni predmeti propadali kroz zidove, brojni slučajevi kolizije s okolinom i sl.

Čitavi zapis novoga patcha koji je u Star Wars Jedi: Fallen Order stigao za PC, PlayStation 4 i Xbox One studio je objavio putem službenog reddita, a u nastavku (ispod naše video recenzije, koju možete pogledati u ovome članku ukoliko ste ju propustili) donosimo kompletnu listu ispravaka, izvorno na engleskom jeziku.

Popis ispravljenih grešaka

● There was an issue that would sometimes cause BD-1 to turn invisible after completing Bogano. This has been fixed and everyone’s favourite droid will now be visible.

● The Force bar has had its colour switched, making it easier to read.

● You will no longer be able to glitch through a wall on Ilum.

● An issue that caused the Spire of Miktrull from being raised has been fixed.

● A missing bridge on Dathomir has been located, no longer blocking game progress.

● Spheres can no longer get stuck in the wall within the Tomb of Eilram.

● An issue preventing players from leaving the tomb on Dathomir has been addressed.

● Fixed an issue that was preventing players from completing the Force Push tutorial.

● Players can no longer bypass a specific area on Dathomir that requires double jump.

● BD-1 will no longer disappear during a later section of the game.

● Talking to BD-1 during the AT-AT scene on Kashyyyk will no longer break the scene.

● There was an issue which prevented players from locating the double bladed lightsaber on Dathomir, this has been addressed.

● Improved collision on Bogano.

● Improved collision on Ilum.

● Fixed an issue which would cause the player to die at the same time as another [spoiler] character.

● Fixed an issue which would cause parts of the level to become affected by lightsaber throws during one of the fights with [spoiler].

● Fixed an issue where players could become stuck on Dathomir after defeating [spoiler].

● Fixed an issue from occurring where a character would not appear on Dathomir, and thus preventing players from progressing.

● An issue preventing players from completing a sphere puzzle on Zeffo has been addressed.