Nedavno smo pisali da je ekipa iz Tequila Worksa Nintendu poslala patch za RiME koji je toliko velik da bi ga Nintendo mogao odbiti.

Nintendo je ipak prihvatio patch jer je igra bila u doslovno neigrivom stanju i svi koji su se odlučili kupiti RiME za Switch su ostali razočarani.

Patch za RiME je velik 2GB, a nakon što se instalira, Switch prikazuje da je igra velika svega 9GB.

Patch kao što je i obećano, popravlja ogromnu količinu problema u igri.

U nastavku vijesti pogledajte listu promjena

• Increased visual fidelity, bloom and post-processing
• 
Sharpened image resolution
• 
Opening Cinematics visually improved
• 
Fixed possible stage exploits that would enable players to skip parts of the stages
• 
Increased texture quality in specific areas
• 
Increased view distance
• 
Fixed an issue with foliage density, shadows, and render
• 
Updated texture mipmaps for the Fox
• 
Improved global mipmaps
• 
Improved shadow distance and quality
• 
Fixed instances of foliage pops
• 
Stabilized FPS
• 
Optimized the Boys cape and hair physics
• Rebuilt streaming volumes
• 
Fixed an issue that allowed you to see outside of the map in later stages
• Updated lighting to prevent bleed through
• Updated the quality of trees in earlier stages where they would display poorly

Ako želite vidjeti usporedbu originalne igre i igre koja radi s novim patchom, u nastavku pogledajte video s YouTube kanala Direct-Feed Games.